[Extendflash] Extracting code from an fla
extendflash_again at thunderunderground.com
extendflash_again at thunderunderground.com
Wed Apr 19 13:25:45 BST 2006
I just ran into recursion limitation the past few days in JSFL. It has a
limitation but it doesn't hit 256 nice a quick like Flash, and I'm not
sure what the limitation is exactly. The error message complained about
recursion but seemed as though it timed out.
In my case I opted to change the interface to only call a function when
needed instead of gathering all info at once.
In your case you could do something similar. You could highlight the
layer/frame where the code is and execute the functionality you want per
layer/frame, or maybe all contents of a movieclip - someway to avoid
recursion level issues.
Alternatively, in Flash 8 you could use:
fl.showIdleMessage(false);
That kills the idle message for script that takes a really long time.
Derek Vadneau
----- Original Message -----
From: "Alias" <aliasrob at gmail.com>
To: <extendflash at flashguru.co.uk>
Sent: Wednesday, April 19, 2006 11:53 AM
Subject: SPAM-LOW: Re: [Extendflash] Extracting code from an fla
Hmm... how well does JSFL handle recursion? Does it time out the same
way flash does?
Cheers,
Alias
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