[Extendflash] Extracting code from an fla

extendflash_again at thunderunderground.com extendflash_again at thunderunderground.com
Wed Apr 19 13:25:45 BST 2006


I just ran into recursion limitation the past few days in JSFL. It has a 
limitation but it doesn't hit 256 nice a quick like Flash, and I'm not 
sure what the limitation is exactly. The error message complained about 
recursion but seemed as though it timed out.

In my case I opted to change the interface to only call a function when 
needed instead of gathering all info at once.

In your case you could do something similar. You could highlight the 
layer/frame where the code is and execute the functionality you want per 
layer/frame, or maybe all contents of a movieclip - someway to avoid 
recursion level issues.

Alternatively, in Flash 8 you could use:
fl.showIdleMessage(false);

That kills the idle message for script that takes a really long time.


Derek Vadneau

----- Original Message ----- 
From: "Alias" <aliasrob at gmail.com>
To: <extendflash at flashguru.co.uk>
Sent: Wednesday, April 19, 2006 11:53 AM
Subject: SPAM-LOW: Re: [Extendflash] Extracting code from an fla


Hmm... how well does JSFL handle recursion? Does it time out the same
way flash does?

Cheers,
Alias




More information about the Extendflash mailing list